Cut, Crossfade, Hold
Beta Test Version
by
Tom Duff

Cut, Crossfade, Hold is a system for coordinating improvisation in a small group without a conductor. It ought to work well for a trio or quartet or quintet; in a duo most of the system would be redundant, and in larger groups it may be hard to avoid everyone trying to lead at once. The performers use hand signals to coordinate their music making. There are signals to remember moments in the piece and recall them later, to change who's playing and who's not, to end the piece in various ways and to veto previous signals.

The system does not prescribe any sequence of actions and certainly not any musical material. You can think of Cut, Crossfade, Hold as a simplified version of John Zorn's Cobra without the prompter and the silly hats and flags, or as my take on ROVA's hand-cue systems.

At the beginning, of course, nobody is sounding. At any time, any player, sounding or not, can request a change in the course of the music by giving appropriate hand signals.

Signals are divided into three groups: Remember, Setups and Actions.

Remember

The Remember signal is given by pointing 1, 2 or 3 fingers at the temple. All players should remember how they are sounding at the signal, so they can recall to it later. The fingers are to allow for three separate group memories. When the same (1, 2 or 3 finger) Remember signal gets given again, it overrides the previous memory. (I didn't specify a 4-finger Remember signal because it might be confused with the Hold action, below. Also, it's hard enough to keep track of three memories, let alone four. But, if you think you can manage it, I don't think there's any other reason not to do it.)

Setup

There are two Setup signals. Neither of these causes any action to happen, they just prepare for a subsequent Cut or Crossfade action (see below.) The setup signals are

Action

The action signals are

Notes

Try not to have more than one person signalling at once; if someone else is signalling, let them finish before stepping in.

Make sure you have everybody's attention before you give an action signal. Hold up your hand in an appropriate position to prepare them.

When you give a Cut, Cutoff, Hit or Veto, make sure it has a good downbeat to help people synchronize.